This is my submission for the GMTK Game Jam of 2019!
https://itch.io/jam/gmtk-2019

You're a Time Shifter, you can instantly travel across timelines but you'll be dragged back to your main timeline after 1 second!

Controls:

Movement: Arrow Keys
Jump: C
Switch Timeline: X
Watch Other Timeline: Z
Restart Game: R

For now is just a little level, it's my first game jam and my first attempt as a game developer. If you like the game, the mechanic or the theme, please let me know in the comments!

Credits:

Engine: Godot

Sprites buyed on Itch.io from rvros

Character: https://rvros.itch.io/animated-pixel-hero
Tileset: https://rvros.itch.io/pixel-platformer-tiles

Font: https://fonts.google.com/specimen/Major+Mono+Display

Spirte used for Icon: https://opengameart.org/content/lpc-clock-animation


Updated 18 days ago
Published 20 days ago
StatusPrototype
PlatformsWindows, HTML5
Rating
(1)
AuthoroeN
GenrePlatformer
Tags2D

Download

Download
the_journey_of_a_time_shifter.exe 26 MB

Comments

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Interesting mechanic and great art, but no automatic restart and the jump part is too difficult. Is the mechanic 'inspired' by the Dreadful Whispers from Blackthornprod?

Love the concept, very bad at the one quarter second mid-air to switch timelines, half second to land and re-adjust, one quarter second to make jump to next platform before it appears in the next timeline.

I'd suggest a floaty-er jump, with more hangtime, and/or a slightly longer chunk of time in the other timeline.

(+1)

Thank you for the feedback!

In the beginning, I didn't have a time limitation in the other timeline :P but to enforce more the "only one" theme I limited it to 1 second. I'll focus for sure on the controls but I'll explore new ways when switching timeline, I want to implement a sort-of stamina system that can be increased, during the game, and that will indicate how much time do you have in the other timeline.

A really cool concept; I haven't seen anything else like it in the jam! A few of the platform bits are a bit frustrating, and the controls feel a bit clunky at times, but overall it is a solid prototype! Especially for your first game.

Thank you for playing and for the feedback!
After the jam ends, I want to improve the controls and make them the more precise possible!
I've also started a checkpoint system but I couldn't complete it in time, with that should be less frustrating :D

(+1)

I can recommend Mark Brown's recent video on platforming controls. Many of the concepts he talks about I've used for developing my submission for this game jam.

Thank you! I'll watch it immediately! Actually, when I was coding the movement of my character I had Celeste open :P I really like the controls of this game!