Interesting mechanic and great art, but no automatic restart and the jump part is too difficult. Is the mechanic 'inspired' by the Dreadful Whispers from Blackthornprod?
The Journey of a Time Shifter
This is my submission for the GMTK Game Jam of 2019!
You're a Time Shifter, you can instantly travel across timelines but you'll be dragged back to your main timeline after 1 second!
Movement: Arrow Keys
Switch Timeline: X
Watch Other Timeline: Z
Restart Game: R
For now is just a little level, it's my first game jam and my first attempt as a game developer. If you like the game, the mechanic or the theme, please let me know in the comments!
Sprites buyed on Itch.io from rvros
Spirte used for Icon: https://opengameart.org/content/lpc-clock-animation
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Hi, sorry for the late response :D
Actually no, I didn't know about Dreadful Whispers, I'll make sure to check this out
Love the concept, very bad at the one quarter second mid-air to switch timelines, half second to land and re-adjust, one quarter second to make jump to next platform before it appears in the next timeline.
I'd suggest a floaty-er jump, with more hangtime, and/or a slightly longer chunk of time in the other timeline.
Thank you for the feedback!
In the beginning, I didn't have a time limitation in the other timeline :P but to enforce more the "only one" theme I limited it to 1 second. I'll focus for sure on the controls but I'll explore new ways when switching timeline, I want to implement a sort-of stamina system that can be increased, during the game, and that will indicate how much time do you have in the other timeline.
A really cool concept; I haven't seen anything else like it in the jam! A few of the platform bits are a bit frustrating, and the controls feel a bit clunky at times, but overall it is a solid prototype! Especially for your first game.
Thank you for playing and for the feedback!
After the jam ends, I want to improve the controls and make them the more precise possible!
I've also started a checkpoint system but I couldn't complete it in time, with that should be less frustrating :D
I can recommend Mark Brown's recent video on platforming controls. Many of the concepts he talks about I've used for developing my submission for this game jam.